7demake preview 3

less than 1 minute read

player stat editor panel working. encounters and enemies now (partially) read from json. enemy sprite loaded from json reference.
still no actual gameplay but i learned from the first week of this project that the backend is much more important than the frontend.
having a working “attack” button means nothing if you have to pull away the foundation and fix it after every commit.

oh yeah, if you’re reading the console, there ARE actually 2 enemies but they’re drawn on top of each other. i was going to flip the first one upside down until i got around to adding new enemy containers but i wanted to upload this today.

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